Rough Pass: Once the scene is pretty much in place and you know what kind of lighting and materials you have going, adjust the kernel settings. Build: Put your scene together - keep the Live Viewer off for the most part, unpausing it every now and again to see what you're doing.ģ. Low samples (128 or 256), high depth bounces (16/16/8), low GI clamp (16), no fancy post-production stuff like denoiser yet, everything else at default.Ģ.
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